Capcom's Senior VP Christian Svensson issued a statement on Monday regarding the future of on-disc DLC after the publisher received backlash for their policies towards it.
On the Capcom Unity blog, Svensson said that the publisher has been listening to all the feedback regarding on-disc DLC, and that they are currently in the process of re-evaluating "how such additional game content is delivered in the future."
"As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered," he said.
Svensson noted that Dragon's Dogma is one such title that contained additional content already on the disc. According to the Senior VP, this decision was made early on in the game's development cycle.
"Dragon’s Dogma’s post-launch content will extend the lifespan of a title that already offers around 30-40 hours of gameplay by following the main story thread, but if a player was to complete all the side quests Dragon’s Dogma ships with, that increases to around 100 hours," Svensson said. "Players will also be able to add to the stock of 100s of weapons and 1,000s of customization options to create not only their ideally equipped, but also their most elaborately designed character."
On-disc DLC has been a raging debate as of late with EA's handling of DLC with Mass Effect 3, and Epic Games releasing Gears of War 3 with on-disc DLC.