Monster Tale (DS Review) by Robbie P.
Monster Tale
Publisher: Majesco
Developer: DreamRift
System: Nintendo DS
Release: March 15, 2011
April 13, 2011, by Robbie P. - Monster Tale is a unique title developed for the Nintendo
DS by DreamRift, a company founded by former Electronic Arts alumni, Peter Ong and
Ryan Pijai. Upon beginning the game it can feel a little familiar, but with good reason.
Peter and Ryan also worked on another unique Nintendo DS title called Henry Hatsworth
in the Puzzling Adventure, which happens to lend a few elements to Monster Tale.
However, as Monster Tale does feel a little familiar it isn't long before the game evolves
into a one of a kind adventure.
Monster Tale is a story about a young girl named Ellie who accidentally stumbles into
a secret world inhabited by monsters. After arriving Ellie immediately tries to find her
way back home, but instead uncovers a devious plot to take over the human world. At the
head of the plot is Queen Priscilla who leads a team of four other kids that also stumbled
into the monster world. Priscilla and her loyal subjects enslave the monsters and use them
for their own bidding, with invading the human world a main priority. Ellie eventually
befriends Chomp, a mysterious monster capable of great evolution, and begins to unravel
the Queen's plot as well as find her way home.
Gameplay is very reminiscent of Metroid and the handheld Castlevania titles, or
otherwise known as a Metroidvania type game. Ellie explores a non-linear interconnected
map consisting of multiple worlds fighting countless monsters and performing some
pretty standard platforming. Ellie uses both her satchel for melee attacks and a special
power bracelet for ranged combat against enemies. Throughout the game Ellie is also
able to gain new abilities by approaching altars scattered throughout the game. These
abilities can consist of rolling, extended melee combos and power band specials. Some of
which are needed to advance to new areas.
Chomp can also be useful in combat. Chomp follows standard RPG procedure and uses
experience to gain levels. As Chomp gains levels, he can gain new abilities and stat
boosts that can help Ellie fight against enemies. My favorite Chomp ability has to be the
Anvil attack, it's a very useful tool and perhaps even overpowered. However, Chomp
also has other tricks up his sleeve. Chomp has the ability to evolve. Chomp begins as a
fire monster, but can eventually evolve into earth and water elemental forms. Each form
is aesthetically different and can produce new abilities that can be shared amongst any of
Chomp's forms once mastered. To help Chomp evolve and stay healthy, Ellie can send
him to the Pet Sanctuary on the touch screen where he can play with various objects and
eat a variety of snacks that can influence his evolutions. You will also notice that Chomp
sometimes has to solve certain puzzle elements and defeat enemies only accessible in the
sanctuary. Chomp is actually an extremely fun companion and a very cool element of
Monster Tale.
Ellie controls very similar to Henry Hatsworth, in fact the control schemes are almost
identical save for a few slight differences. It is very easy to pick up and shouldn't cause
too many headaches. Controlling Ellie is done with the D-Pad and jumping is mapped to
B. Ellie uses her melee attack by pressing Y and her ranged attack with A. Other abilities
are explained to you on screen and are extremely easy to use. Unlike Mr. Hatsworth, Ellie
uses the rest of the buttons in a different manner. X sends Chomp to the Pet Sanctuary,
and L and R can be used to assign Chomp abilities.
Visually, Monster Tale is a treat for your eyes. All of the character sprites are colorful
and just very well designed overall. In fact, each of the main characters carries a certain
charm that is hard for me to explain. Character and monster animations in Monster Tale
are some of the best I've ever seen and can be summed up in one word, amazing. All
characters exhibit smooth and fluent movements which really make the world feel alive.
This brings me to my next point. Each world's visual design is also pretty outstanding.
Backgrounds hold some very interesting sights, such as a huge Dragon lurking behind a
wall, which is pretty intimidating upon the first encounter. Monster Tale also offers other
cool looking areas such as the Monster Dance Club, which features an animated crowd
and flashing lights. It is all of this attention to detail which make Monster Tale such a fun
game to explore.
I have mixed feelings about the soundtrack as most of it is really good, but a very small
portion feels a little lacking. However, that small portion is heavily outweighed by
the good catchy tunes. Monster Tale also features some actual voice acting. Don't get
too excited as the characters only say a few small phrases and you will read all of the
dialogue. Regardless I thought the voice acting added a nice touch to the game.
The Verdict
Sound
12/15 - A pretty good soundtrack that is mostly outstanding save for a few lackluster
themes. Some voice acting adds a nice little touch to the game that would be missed if it
weren't included.
Graphics
20/20 - Monster Tale has great detailed sprites with superb animation. Some of the
animated backgrounds are visually some of the coolest I've seen in a 2D game and the
colorful world is definitely pleasing to the eye.
Appeal
19/25 - Monster Tale offers a lot of replayability in its Chomp evolutions, but fall a
little short on exploration aspects seen in similar Metroidvania games. After playing
the game once you've essentially seen everything unless you didn't unlock all of
the Chomp evolutions. It took me 7 hours to reach the end credits; however, more
time will be needed to unlock all the Chomp evolutions. Also those who don't enjoy
the "Metroidvania" style and backtracking in general will likely stay away from Monster
Tale, those who don't mind it will embrace the title for its other unique qualities.
Gameplay
35/40 - Combat in general is actually pretty solid, even if it is almost identical to
Henry Hatsworth in the Puzzling Adventure. Exploration is a little disappointing and
could definitely be fleshed out more. Monster Tale isn't a hard game; it has difficult
moments, but nothing too overwhelming. Chomp is a very welcome game mechanic and
discovering the new evolutions is very exciting. I would love to see this expanded on in
future titles.
Overall
86/100 - Monster Tale is a unique game that every Nintendo DS owner should
experience at least once. Raising Chomp is fun and tinkering with his abilities and stat
boosts add some cool customization features. Not to mention that his help is welcome
during the tougher boss battles. However, its Metroidvania gameplay does fall a little
short on exploration, but the non-linear approach is done really well and there is plenty of
backtracking to get all of Ellie's abilities. Fans of Metroidvania and Henry Hatsworth are
encouraged to check out Monster Tale.














